Ack. Baldur's Gate II was just like the other standard role playing games. It was fun for some hours, but then eventually I had explored all of the dungeon except those doors that could not be opened. I had talked to anything I met that would talk, and killed anything that wanted to kill. Evidently I'll have to go through all the various containers again, however remote, to find some kind of object that will open one or another of the doors. Lick it, babe. If I want to search for obscure clues, I'll go to work and get paid for it.